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Google Voice Coming To iPhone "One Way Or The Other"

Posted by iPhone Addict on Jan 10, 2010 in iPhone Games
It seems like a lot of time has passed since Apple rejected the Google Voice app for the iPhone. The furore raised by the media against Apple's actions back then have now died down and it appears that iPhone users too have learnt to live without Google Voice. But the...


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Apple Working on Multi-Touch iWork for Tablet and iPhone?

Posted by iPhone Addict on Jan 10, 2010 in iPhone Games
If you had been eagerly awaiting the launch of the Apple Tablet in March, here's some news that will dampen your spirits. The Apple Tablet might not launch in March after all. Industry sources who spoke to Reuters have revealed that at least a couple of Apple suppliers have indicated...


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CES 2010: Hands On with Parrot AR.Drone Quadricoptor

Posted by iPhone Addict on Jan 10, 2010 in iPhone Games

coptorWithout a doubt, one of the coolest things introduced at CES 2010 was Parrot's AR.Drone quadricoptor. We managed to track it down for some hands-on time and yes, it's really as cool as it looks from the developer's videos.

One of the biggest features behind the technology is the sensors and advanced processing behind the device which allow it to practically fly itself. Unlike other remote helicoptors, the AR.Drone uses a combination of downward looking camera, gyroscopes and other sensors to perform stationary flight and also compensate for other flight conditions. The result is a very easy to fly device.

The device is currently controlled using an iPhone/iPod

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‘Super Ramen BROTHers’ for iPhone: Cooked in Just 24 Hours

Posted by iPhone Addict on Jan 10, 2010 in iPhone Games

ramen screenIt's no secret that the iPhone is a highly attractive target platform for developers, not only because of the excellent app distribution model that Apple has put in place with the App Store, but also because of the quality and accessibility of its freely-available development tools. They are great tools, indeed, but we wouldn't go as far as to say you could get a game out the door in a single day, or anything. Well, at least…we wouldn't have, until developers Alex Schwartz (who brought us Spring Fling) and Yilmaz Kiymaz (who brought us Rocket Monkey) did just that.

Schwartz and Kiymaz decided to try and develop a full-featured iPhone game, including

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